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Five Classes
Classes
Wizard, Monk, Assassin, Fairy, Tamer — the classic paths, cast into a darker Nightfall world.
Ranged · High attack
Wizard
Flying Sword, Flying Blade
Long-range devastation through floating blades. Strong offense, fragile when the night closes in.
Lore
Scholars of the veil who bound steel to will. In Nightfall they trade bright immortality for colder precision — blades that answer only in moonlight.
Skill overview
Orbit Blade
Launch a flying sword that circles and strikes the marked foe.
Veil Storm
AoE blade rain — high damage, leaves the caster exposed.
Spirit Edge
Empower flying blades for a short window of piercing strikes.
Melee · Guardian
Monk
Buddhist Shovel, Buddhist Staff
Closest to the front line. Absorbs fury, holds aggro, and keeps the party standing.
Lore
Temple wardens who shaved away fear with discipline. Their vows now burn dimmer, but the wall they raise still holds the dark at bay.
Skill overview
Iron Vow
Taunt nearby enemies and harden defenses.
Ash Sweep
Wide staff strike that interrupts and knocks foes aside.
Temple Guard
Absorb damage meant for allies for a brief rite.
Melee · Burst
Assassin
Chain Scimitar, Dagger
Short-range steel and sudden endings. High damage, thin defenses, no mercy in the dark.
Lore
Born in alley-shadow and contract ink. Nightfall’s assassins do not announce themselves — only the silence after the cut.
Skill overview
Shade Step
Blink behind the target and open with a critical strike.
Chain Fang
Scimitar combo that stacks bleed on a single foe.
Black Hour
Short burst window — massive damage, then vulnerability.
Support · Healer
Fairy
Flying Wheel, Buddha Pearl
Heals, buffs, and binds fate under moonlight. Soft light with a colder edge.
Lore
Once keepers of bright mercy, now weavers of twilight care. Their pearls glow silver, never pink — healing that remembers cost.
Skill overview
Moon Balm
Restore health to an ally with a cool pearl light.
Lotus Ward
Shield the party and cleanse a minor debuff.
Fate Thread
Haste an ally and briefly share their damage taken.
Ranged · Solo
Tamer
Bow, Crossbow
Beast and hunter as one. Excellent alone — the companion shares every fight.
Lore
Listeners of animal tongue who walk the dusk trails. In Nightfall the bond is quieter, the pets more spectral — but never broken.
Skill overview
Call Companion
Summon your spirit beast to tank or harass.
Night Arrow
Long-range shot that marks the target for the pet.
Pack Instinct
You and your companion gain shared attack speed.